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Source: recode.net |
Streaming has surpassed pictures in providing true descriptions of events to people and especially in gaming; it gives gamers a taste of what they should expect upon release and purchase of a game.
Streaming became the way movies were
shown to people to entice them in watching films when it hits theaters in the
form of a trailer, in contemporary times, movies, video games and global
sporting events are all streamed online.
With the world shifting from a physical world to a
virtual world almost every second, webinars have replaced seminars. The Hollywood Reporter
on a Round Table discussion for CEO’s of film production asked the panel if a
movie could still be considered a movie if its streamed on Netflix.
The answers gotten from the CEO’s were mostly positive and this has ushered in
an era where streaming has come to stay. The real question is with so many
marketing strategies available, is streaming the best marketing strategy.
Streaming undoubtedly is one of the best strategies
available especially for countries that have free internet access. A study by Statista
shows that only a handful of countries have internet access and freedom stream whatever they so desire so with that an
online video needs to be marketed well in terms of streaming for free countries
and traditional marketing needs to be done for the other markets.
Data
Sourced From Statista and Freedom House
To get the best out of streaming as a marketing strategy,
there are some of the key features to note.
Online
Video Must Feature Great Content
to Allow Effective Streaming
There are some Hollywood movies that do not need online
streaming like a James Bond movie, previous contents have cemented the movie in
people’s heart. The new indie developer or existing developer due to a
saturated market must know what the audience wants. Most movies most often time
get taken away from theaters just some two weeks into its theatrical run. The
Business Insider has it that Universal
Studios is pulling JEM AND THE HOLOGRAMS from theaters,
why? Audiences might have watched the trailer but the content was not a witty
or catchy content that could entice them to put away some few dollars to watch
the movie.
Star
Wars is one of the names that might
benefit from streaming as a marketing strategy. It has gone through shades of
media frenzy, from movie to providing toys of characters in Kellogg's Corn
Flakes to video gaming. This shows the transition in marketing Star Wars as a
product has endured through the virtual world in the form of films and games to
the more physical aspects of providing toys in easy high purchasing consumer
products. Watching the Star
Wars Battlefront trailer, it enlightens and
transitions the viewer from a physical world of real human beings disappearing
from their clothes to a high intense virtual game world.
Overwatch, the new team-based multi-player
shooter with Pixar-like graphics is the modern poster on Blizzard's billboard. Blizzard as a developer and
publisher has built great content providing gamers with classic games like
Diablo,
Star Craft Series and Heroes
of the Storm among others. Many reviews of the
trailer features complain of enjoying single-player games for shooter games and
they don't see the need for a multiple player game but they are complaining
because the streaming of the trailer has reached them. Overwatch would reach a
new point in terms of sales for Blizzard because it is being backed by a
developer who is well-vexed in streaming and has a strong editorial team who
has spent months bringing consumers the best in trailers before the game hits
beta mode next year. Contents mean everything in streaming of videos
and Star Wars Electronic
Arts and Overwatch's Blizzard Entertainment has it in different
shades.
Choosing
a Platform with the Audience as the Main Focus
Platforms form the basis on which the products are marketed
and it also points out the target audience. Platforms like YouTube
are the second most search website on the internet and garner over a billion
unique visitors per month. This means that a video with great content that
captures the attention of audience would be shared and patronized by other
stakeholders through streaming. YouTube can be considered the mother of
streaming as the best marketing platform but new comers such as Twitch.tv
which came to the scene a little over four years ago are not doing badly for
themselves. Twitch.tv has become YouTube’s version of movies for gamers and
gamers have the opportunities to stream their games and come to contact with
the graphics and visual effects before they make a claim for the product.
STATISTICS
OF TWITCH AND THE NUMBER OF VIEWERS ON THE SITE
SOURCE: TWITCH.tv
ENGAGEMENT REPORT 2014
Facebook has swam against the tide and
though they are not the leading in stats of contemporary online patronizes in
terms of social media across North America, they are still the platform with
the most users so providing a stream service is one that would get the video
down to the last viewer.
Twitter’s new application Vine
provides scintillating six to ten second videos of funny witty content
therefore a capture could be wired there to be re-vine to as many followers as
possible.
Platforms like YouTube and Twitch helps in recommending
continuations or loose trailers to augment other features if you really know
your way around what streamers want in streaming.
The online world is a circular world and as always takes off
it each other. With creating videos for streaming and using it as a marketing
strategy, Search Engine Optimization also plays a great part, the ability to
make your writing content appear on search engine is the same as optimizing
your video to help its marketing reach other markets.
Blended
Distribution is one of the ways that makes
streaming the best there is. Blended distribution in terms of streaming means
posting your ad video on more than one channel to enable more viewers finds
your video. This can aid you reach more than a billion views within a short
period of time, all other things being equal, if your video goes viral.
With Northern America, South America, Western Europe and
Australia having the freedom to do whatever they want, streaming as a
subsidiary of cloud marketing is the
best marketing strategy game developers and publishers can use in marketing
their game to the public. It is not slowing down anytime soon as Cisco
one of the leading companies in internet and global networking predicts that
mobile video is going to make up 69% of the traffic found on the internet. With
smartphones, tablets and pads, streaming is undoubtedly the best marketing
strategy to drive sales.
With China, South Korea and Japan contributing to Asia
leading the market charts in the leading markets of the video game industry in
terms of revenues, marketing in the forms of
direct marketing, alliance marketing
and especially affinity marketing
needs to go down these areas as affinity marketing is more concerned not only
about the benefit to stakeholders but the impacts on the markets as well.
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